Author: VickieMoore

September 22, 2015 1 comment

Playtests, playtests, and more playtests! Since my last update, I’ve been to many events and had Roadtrip! played another dozen times by over 30 people. Enough thanks cannot be said to those who sat down to play and provide feedback! The Playtests Celesticon’s Celetispiel: Attended all 4 days of this great event! Not only did…

August 30, 2015 1 comment

I’ve only one word for you: Playtests! Ok, maybe I’ve got two words for you: Playtests and Options. Really, maybe one more word: Tightening. Essentially that’s the essence of this past two weeks. Roadtrip! remains the same at it’s core; playtests continue to be successful, ‘Fun!’ as most describe it. But, I have been up…

August 27, 2015 No comments exist

For the last several years, I’ve attended many game design workshops and playtest events at a variety of conventions from Gencon to Kublacon. In them I have taken notes diligently (like any proper engineer and/or Capricorn would). In hopes of finding some sage advice for new-to-the-industry designers, considerable time was spent frittering over and re-re-rereading…

August 15, 2015 1 comment

A day late! But it has been a busy week… Another Playtest Event Completed! Last Thursday night I stopped by the Tabletop Thursday Game Designer Night at Hotel Durant in Berkeley, sponsored by Games of Berkeley. It was a blast and I met some great people and some fledgling designers like myself. I got two playtests…

August 8, 2015 No comments exist

I’m back! My sanity has been, at least, partially restored. And I’d like to thank those who braved my first semi-blind playtests of Roadtrip! Gencon 2015 Roadtrip! Playtest Results I ran six introductory games, five of which were in Double Exposure’s First Exposure Playtest Hall. My experience with the FEPH was wonderful, primarily because, as a…

August 6, 2015 1 comment

There are many ways for a designer to have a game playtested at Gencon. Your goals for playtesting (and you need to write them down, not just contemplate them) and your resources will determine what avenues you follow. Stonemaier Games just put out a great lessons learned from Gencon 2015 that encompasses broader concerns for exposure….

July 31, 2015 No comments exist

On the Road at GenCon! Hello from Indianapolis! Here’a a quick note and a few shots from the midst of the madness that is GenCon… Roadtrip! Playtest I had three great, 4-player, playtest sessions yesterday – and I learned a lot, not just about playtesting to such a random crowd (I certainly got my spiel…

July 25, 2015 No comments exist

Welcome to the first installation of my weekly board game update! Now you can see just what I’ve been up to as Roadtrip! comes to life. Please comment and let me know questions you have and I’ll either address them here or in next week’s installment. GenCon Preparation! This past week has been almost exclusively…

July 18, 2015 No comments exist

Naming a board or card game can be a tricky thing – one I had not remotely experienced until time came to finalize my 60’s summer vacation game’s name. Though I eventually settled on Roadtrip!, the agonizing process brought about a good deal of reflection on the subject. Not that I expect a name alone…