Tag: boardgame

May 19, 2016 2 comments

Whew! It’s been quite a year – a little over a year since I decided to take Roadtrip! beyond the living rooms of my family and closest friends. I mean really, that’s the true test of a game. Most experienced game designers, as I discovered, blatantly laugh at you if you speak to them enthusiastically about your…

May 16, 2016 No comments exist

After outlining (in miniature) some of the larger decisions regarding bringing Roadtrip! to fruition, it’s time to address the most important question. When will it be published? Information about components, manufacturing, legal tidbits, taxes, and shipping is interesting, sure. But really, what it all comes down to is what’s the timeline. What, if any, obstacles stand in my way?…

April 3, 2016 No comments exist

Over the past two weeks, I’ve been outlining (in miniature) the process that would bring Roadtrip! to fruition. I’m not talking about design or playtesting. I’m talking about those behind-the-scenes activities which need to be done – you know, the stuff that really takes 80% of the project. Never fear, while I’ve been updating components and tweaking rules, I have been putting effort into this behind-the-scenes work too. I…

March 26, 2016 2 comments

Since a lot of people ask when will Roadtrip! be available to purchase, last week I started a short series of posts about the process of taking the game from playtest to publication. It’s not all fun and design! Even an engaging game with nice graphics does not guarantee success. This I know. So, while I’m still updating components…

March 20, 2016 3 comments

A lot of people ask me, especially after they play, where or when can they buy the game. I thought I would take some time over the next few weeks to detail exactly what is going on behind the scenes as I move towards making manufacturing and publishing decisions. Here’s what I’ll be covering: How do…

March 11, 2016 No comments exist

It’s me again, finally! When I decided to undertake this project almost a year ago, I knew that it would be challenging, as well as fun. I knew that I’d have to work on Roadtrip! itself (my favorite part), and also to learn about websites, blogging, playtesting, graphic design, and social media. I can see why bringing…

November 30, 2015 No comments exist

Happy Thanksgiving, Roadtrippers! I hope that all of you had a tasty and warm Thanksgiving, filled with family, friends and feasting. Moreover, I want you to know how thankful I am that you’ve helped me make Roadtrip! and VickieGames better. So, thank you, playtesters! Thank you, readers! For those of you who haven’t yet seen,…

November 19, 2015 4 comments

Now that I’m back in some semblance of health after that nasty cold, it’s past time for me to post about my Metatopia experience. First of all, I want to thank Double Exposure for putting together a great con. Having had a bit of experience in a previous career dealing with convention organization, I can tell…

November 10, 2015 No comments exist

As I decompress from the wonderful time I had at Double Exposure’s Metatopia, I thought I would share the top 3 insights I learned from my experience. Admittedly, I don’t have a time-turner; I couldn’t be everywhere and meet everyone (to my sadness). Like most cons this one was overflowing with panels, events, LARPS, tabletops, and…

November 4, 2015 No comments exist

What a week it’s been! I’ve run another playtest, printed out a new version of the board, and tomorrow, I’m on the road to Metatopia in Morristown, NJ! Metatopia Besides some great panels and an infinite amount of schmoozing with fellow designers, here’s my Roadtrip! playtest schedule: Friday 11am-1pm (B134) Friday 4pm-6pm (B214) Saturday 11am-1pm…