Tag: gencon

May 16, 2016 No comments exist

After outlining (in miniature) some of the larger decisions regarding bringing Roadtrip! to fruition, it’s time to address the most important question. When will it be published? Information about components, manufacturing, legal tidbits, taxes, and shipping is interesting, sure. But really, what it all comes down to is what’s the timeline. What, if any, obstacles stand in my way?…

August 8, 2015 No comments exist

I’m back! My sanity has been, at least, partially restored. And I’d like to thank those who braved my first semi-blind playtests of Roadtrip! Gencon 2015 Roadtrip! Playtest Results I ran six introductory games, five of which were in Double Exposure’s First Exposure Playtest Hall. My experience with the FEPH was wonderful, primarily because, as a…

August 6, 2015 1 comment

There are many ways for a designer to have a game playtested at Gencon. Your goals for playtesting (and you need to write them down, not just contemplate them) and your resources will determine what avenues you follow. Stonemaier Games just put out a great lessons learned from Gencon 2015 that encompasses broader concerns for exposure….

July 31, 2015 No comments exist

On the Road at GenCon! Hello from Indianapolis! Here’a a quick note and a few shots from the midst of the madness that is GenCon… Roadtrip! Playtest I had three great, 4-player, playtest sessions yesterday – and I learned a lot, not just about playtesting to such a random crowd (I certainly got my spiel…

July 25, 2015 No comments exist

Welcome to the first installation of my weekly board game update! Now you can see just what I’ve been up to as Roadtrip! comes to life. Please comment and let me know questions you have and I’ll either address them here or in next week’s installment. GenCon Preparation! This past week has been almost exclusively…