Tag: playtesting

May 19, 2016 2 comments

Whew! It’s been quite a year – a little over a year since I decided to take Roadtrip! beyond the living rooms of my family and closest friends. I mean really, that’s the true test of a game. Most experienced game designers, as I discovered, blatantly laugh at you if you speak to them enthusiastically about your…

November 30, 2015 No comments exist

Happy Thanksgiving, Roadtrippers! I hope that all of you had a tasty and warm Thanksgiving, filled with family, friends and feasting. Moreover, I want you to know how thankful I am that you’ve helped me make Roadtrip! and VickieGames better. So, thank you, playtesters! Thank you, readers! For those of you who haven’t yet seen,…

November 19, 2015 4 comments

Now that I’m back in some semblance of health after that nasty cold, it’s past time for me to post about my Metatopia experience. First of all, I want to thank Double Exposure for putting together a great con. Having had a bit of experience in a previous career dealing with convention organization, I can tell…

October 18, 2015 No comments exist

It’s been too long. I know! I admit that I love game design, even the graphics aspect. I love the thoughtfulness of it all. In turn, I tend to get a bit focused and I forget to post updates here. I admit it. So I’ve added a side column to my whiteboard organizer now which includes…

September 22, 2015 1 comment

Playtests, playtests, and more playtests! Since my last update, I’ve been to many events and had Roadtrip! played another dozen times by over 30 people. Enough thanks cannot be said to those who sat down to play and provide feedback! The Playtests Celesticon’s Celetispiel: Attended all 4 days of this great event! Not only did…

August 30, 2015 1 comment

I’ve only one word for you: Playtests! Ok, maybe I’ve got two words for you: Playtests and Options. Really, maybe one more word: Tightening. Essentially that’s the essence of this past two weeks. Roadtrip! remains the same at it’s core; playtests continue to be successful, ‘Fun!’ as most describe it. But, I have been up…

August 15, 2015 1 comment

A day late! But it has been a busy week… Another Playtest Event Completed! Last Thursday night I stopped by the Tabletop Thursday Game Designer Night at Hotel Durant in Berkeley, sponsored by Games of Berkeley. It was a blast and I met some great people and some fledgling designers like myself. I got two playtests…

August 8, 2015 No comments exist

I’m back! My sanity has been, at least, partially restored. And I’d like to thank those who braved my first semi-blind playtests of Roadtrip! Gencon 2015 Roadtrip! Playtest Results I ran six introductory games, five of which were in Double Exposure’s First Exposure Playtest Hall. My experience with the FEPH was wonderful, primarily because, as a…

August 6, 2015 1 comment

There are many ways for a designer to have a game playtested at Gencon. Your goals for playtesting (and you need to write them down, not just contemplate them) and your resources will determine what avenues you follow. Stonemaier Games just put out a great lessons learned from Gencon 2015 that encompasses broader concerns for exposure….

July 31, 2015 No comments exist

On the Road at GenCon! Hello from Indianapolis! Here’a a quick note and a few shots from the midst of the madness that is GenCon… Roadtrip! Playtest I had three great, 4-player, playtest sessions yesterday – and I learned a lot, not just about playtesting to such a random crowd (I certainly got my spiel…