Happy GenCon to all and to all a goodnight… 7 August 2016 Greetings, From GenCon 2016! I love GenCon! There is no doubt about it. Even (yes, even) when I have to get up at 5am to ensure I can commute in, find parking, and grab a coffee before my 8am slot. It did help this…
Tag: gencon
Twas the Night before GenCon… 3 August 2016 Greetings, From GenCon 2016! I’ve got my GM badge, my schedule, and my comfortable shoes. Let the chaos begin! If you don’t know, I traveled by car this year – yes, that’s right, I’ve already driven over 4,300 miles! I’m on a Road Trip for Roadtrip!, visiting…
I’m back! My sanity has been, at least, partially restored. And I’d like to thank those who braved my first semi-blind playtests of Roadtrip! Gencon 2015 Roadtrip! Playtest Results I ran six introductory games, five of which were in Double Exposure’s First Exposure Playtest Hall. My experience with the FEPH was wonderful, primarily because, as a…
There are many ways for a designer to have a game playtested at Gencon. Your goals for playtesting (and you need to write them down, not just contemplate them) and your resources will determine what avenues you follow. Stonemaier Games just put out a great lessons learned from Gencon 2015 that encompasses broader concerns for exposure….
On the Road at GenCon! Hello from Indianapolis! Here’a a quick note and a few shots from the midst of the madness that is GenCon… Roadtrip! Playtest I had three great, 4-player, playtest sessions yesterday – and I learned a lot, not just about playtesting to such a random crowd (I certainly got my spiel…
Welcome to the first installation of my weekly board game update! Now you can see just what I’ve been up to as Roadtrip! comes to life. Please comment and let me know questions you have and I’ll either address them here or in next week’s installment. GenCon Preparation! This past week has been almost exclusively…