Lakeview to Twin Falls July 25, 2016 Miles Driven: 470 Parks Visited: 0 I must be spoiled. Ok, don’t answer that. Let me start again. I’ve seen Yosemite Falls, which is just spectacular. I’ve seen Niagara Falls, which is thunderous in its volume. So, I was quite excited to have read that Twin Falls contains…
Author: VickieMoore
Lava Beds National Monument Grants Pass to Lakeview July 24, 2016 Miles Driven: 316 Parks Visited: 1 I got lost three times and almost ran out of gas. Good times! Right? I promise myself that I shall never trust in the regularity of gas stations in the part of the country where common sightings…
Oregon Caves National Monument San Jose to Grants Pass July 23, 2016 Miles Driven: 584 Parks Visited: 1 The first rays of light from the sunrise glinted off of the turning blades of the wind turbines as I crested Altamont Pass. The grass in the hills, long dried, even looked like sparkling gold in…
20 Parks 20 Days: Road Trip for Roadtrip! 22 July 2016 The website is nearly done (I’m putting the finishing touches on it right now). The last planned main design change to Roadtrip! is complete (see my next This Week’s Roadtrip! on the road from Spearfish, SD for details). Now, it’s time for relaxation! Right? Maybe,…
Whew! It’s been quite a year – a little over a year since I decided to take Roadtrip! beyond the living rooms of my family and closest friends. I mean really, that’s the true test of a game. Most experienced game designers, as I discovered, blatantly laugh at you if you speak to them enthusiastically about your…
After outlining (in miniature) some of the larger decisions regarding bringing Roadtrip! to fruition, it’s time to address the most important question. When will it be published? Information about components, manufacturing, legal tidbits, taxes, and shipping is interesting, sure. But really, what it all comes down to is what’s the timeline. What, if any, obstacles stand in my way?…
Over the past two weeks, I’ve been outlining (in miniature) the process that would bring Roadtrip! to fruition. I’m not talking about design or playtesting. I’m talking about those behind-the-scenes activities which need to be done – you know, the stuff that really takes 80% of the project. Never fear, while I’ve been updating components and tweaking rules, I have been putting effort into this behind-the-scenes work too. I…
Since a lot of people ask when will Roadtrip! be available to purchase, last week I started a short series of posts about the process of taking the game from playtest to publication. It’s not all fun and design! Even an engaging game with nice graphics does not guarantee success. This I know. So, while I’m still updating components…
A lot of people ask me, especially after they play, where or when can they buy the game. I thought I would take some time over the next few weeks to detail exactly what is going on behind the scenes as I move towards making manufacturing and publishing decisions. Here’s what I’ll be covering: How do…
It’s me again, finally! When I decided to undertake this project almost a year ago, I knew that it would be challenging, as well as fun. I knew that I’d have to work on Roadtrip! itself (my favorite part), and also to learn about websites, blogging, playtesting, graphic design, and social media. I can see why bringing…