Month: March 2016

March 26, 2016 2 comments

Since a lot of people ask when will Roadtrip! be available to purchase, last week I started a short series of posts about the process of taking the game from playtest to publication. It’s not all fun and design! Even an engaging game with nice graphics does not guarantee success. This I know. So, while I’m still updating components…

March 20, 2016 3 comments

A lot of people ask me, especially after they play, where or when can they buy the game. I thought I would take some time over the next few weeks to detail exactly what is going on behind the scenes as I move towards making manufacturing and publishing decisions. Here’s what I’ll be covering: How do…

March 11, 2016 No comments exist

It’s me again, finally! When I decided to undertake this project almost a year ago, I knew that it would be challenging, as well as fun. I knew that I’d have to work on Roadtrip! itself (my favorite part), and also to learn about websites, blogging, playtesting, graphic design, and social media. I can see why bringing…